Today, video game systems are dominated by Sony, Microsoft and
Nintendo. They make big, expensive, state-of-the-art gaming consoles
that attract the world's top developers and the most intricate games.
But the fastest-growing video game segment has no use for all those
bells and whistles. Smartphone and tablet games are cruder and simpler
but are often as fun and innovative, and immensely popular with the
average consumer who would never dream of shelling out $500 for a video
game console.
What if those casual gamers could play games in the same vein as those
smartphone titles, but designed around the living room experience, on a
console that costs less than $100? Ouya, a Kickstarter-backed video game
project, is betting that people would bite.
The $99
Ouya
video game console is a fascinating concept that at times delights with
inexpensive, high-quality games. Though it is both crude and
temperamental, the little box still manages to win you over with its
charm.
Ouya is packed with the same guts as a smartphone or media streamer. It's small and silent.
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But then you turn on the console, and chaos ensues. There is no easy
way to search for games or even organize the ones you have. There is no
central online framework for multiplayer gaming. And for every amazing
game, such as the Ouya-exclusive "
Towerfall," there's a truly awful version of some Android game.
To cut through the noise, Ouya attempts to spotlight the worthwhile
games. Its staff curates a top picks list, and the console displays a
list of most-played titles. It's a concept that mostly works.
At its best, Ouya is home to wonderfully fun multiplayer games with
stripped-down-but-stylish graphics, and short-but-sweet single player
adventures. There are already a half dozen games that are worth paying
for, and for a device that video game developers have only had access to
for a few months, that's not bad.
The big plan for Ouya is to
work with top independent game developers to produce exclusive titles
for the console. And big name publishers like SquareEnix and Sega have
begun porting over some of their biggest franchises in the form of Sonic
and Final Fantasy. It's not enough to for Ouya to fall back on just
yet, but it's a solid start.
Most games will fall between $5 and $20 and every game features a free playable demo of some sort.
But even the handful of titles worth paying for aren't always a joy to
play. Some of the more ambitious games, especially the 3-D titles
running at the highest of high-definition resolutions, tend to fall
victim to lag.
Related story: The $99 box that wants to crush the Xbox
The controller, which Ouya has engineered from scratch, is functional
and gets the job done. But that's about the best that can be said about
it. Although many Ouya games simply don't require the same level of
ergonomics, tactile feedback, and responsiveness that a big-budget
console game would require, the controller still feels a bit cheap.
The four trigger buttons on top of the controller are too close
together, and there is a sporadic lag between button presses and the
action on screen. The performance of the touch pad in the middle of the
controller is so inconsistent that most users probably are better off
just ignoring it.
Luckily, Ouya allows users to connect any USB
or Bluetooth game controller, including Xbox or PlayStation controllers
-- if a particular game provides the support for third-party
controllers. It's part of Ouya's open-source strategy: If the console is
theoretically capable of doing something, developers will be allowed to
do it. If a developer can write the code for it, Ouya will support any
piece of gaming technology under the sun. Ouya has no real rules or
limitations.
What will make or break the Ouya, however is the
software. It wants to be a destination for game developers to
experiment, and a galvanizing product for the emerging indie game space.
Whether or not consumers really want that remains up in the air.
The company says it's committed to constantly improving and evolving
the Ouya platform to better serve gamers and developers, and this has
already been evident in the early updates it has released so far. It's
not unreasonable to expect many of the Ouya's issues to be solved via
future updates.
For those who are intrigued by the Ouya, it's
cheap and promising enough that it's worth buying and tinkering around
with. For everyone else, it's probably better to wait.
But keep an eye on the Ouya, because it's hardly a failure.